Story Collision Lab
1Draw your cards
Each expert gets one element. Draw at random, or choose a card from the deck.
WILD CARD:
2Build the story
Each expert writes ONE cause-and-effect sentence: how does YOUR card change ANOTHER element?
EXAMPLE (SETTING EXPERT)
Because the cabin is high on a snowy mountain, the food problem gets worse: nobody can drive up with more food.
Because the cabin is high on a snowy mountain, the food problem gets worse: nobody can drive up with more food.
teal = what's on MY card (the cause) β gold = how it changes ANOTHER element (the effect)
3Plan the plot
The climax MUST be the moment the character faces the flaw. Stuck? Tap π‘ Help in any box for an explanation, a sentence starter, and an example.
CLIMAXThe character faces the flaw.
Rising ActionHow does the flaw make it worse?
Falling ActionWhat happens next?
ExpositionWho, where, what's normal?
ResolutionHow is it solved? How did they change?
4Collide! Swap one card
Swap ONE card for a new one. What has to change in your story, and what can stay the same?
β
Can stay the same
Think deeper
5Pitch it in 60 seconds
Tell the class your story. Listeners: ask how two elements connect.